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Patched sur 11.3
Patched sur 11.3













patched sur 11.3
  1. PATCHED SUR 11.3 FOR MAC
  2. PATCHED SUR 11.3 UPDATE
  3. PATCHED SUR 11.3 PATCH

Natural.txt: Changed TorchTree2's death state to use TRE1B0 sprite Mastermind.txt: Added a Y-axis check before spawning the boss-variant Knight.txt: Adjusted actor height and headshot spawns to match the monster sprite better Fireworks.txt: Barrel will radiusgive a counter and spawn the vanilla barrel if 9 or more other barrels are in close proximity Cyberdemon.txt: Added a Y-axis check before spawning the boss-variant BossBrain.txt: Removed PRCP state and xyz check (makes zero sense to do that and breaks the map) BDControls.txt: Optimized controls scripts Baron.txt: Added a Y-axis check before spawning the boss-variant All friendly marines: Made all projectile attacks fire from their eyes as if they are players All monsters: Removed the IsInvisbile checks from the monsters so that partial invisibility behaves normally Sprites/Weapons/Rifle folder:Ědded a better RISPA0.png sprinting frame from IDDQD Sprites/Decorationsfolder: Changed TRE1B0.png to be a blown in half grey tree (not burnt) music, huds, and any other mods developed with brutal doom in-mind.Ĭhanges since v21.10.0: - Stable v21.11.3 all the secret weapons(excluding the dragonslayer) and secret monsters(ancient arachnotron, volcabus, belphegor, juggernaut, motherdemon) have a rare chance of spawning in place of their vanilla counterpart weapon/monster in normal gameplay with any wadĥ. revenantplayer can punch(fatalities) and the baronplayer can perform the triple-fireball attack(kick keybind) now demonplayer morphs can do fatalities on all the monsters that the actual monster can perform motorcycle has a working headlight function and all the other vehicles have infinite lightamp created friendlymarines for every weapon-type that we have a playersprite for

patched sur 11.3

PATCHED SUR 11.3 PATCH

added tar, purple, magenta-lava, yellow-lava, and icewater liquids and their splashes for use with Eviternity and various other megawads (have to load the applicable patch after brutalv21.11.0 or above) added shotgun-start and then arcade-starts(reloading disabled) of the player classes added classic MP40, buzzsaw, and D64 unmaker(and the 3 keys/upgrades) to purist class added slug versions of all the shotguns (press dual wield to change ammo) and slug versions of the shell ammo pickups took rifle sprites from PB because I wanted an ACOG on it I've added a new cruelty bonus system (red water flasks and bleeding skulls for the armor bonus) You can get more information by clicking the links to visit the relevant pages on the vendors website.Can also be found at: Github v21.11.3 Mainly bug-fixes and finishing of all Brutal Doom's features. The links provided point to pages on the vendors websites. The information is provided "As Is" without warranty of any kind.

PATCHED SUR 11.3 UPDATE

MacOS Big Sur 11.5.1 - Software Update (CVE-2021-30807)Īuto Reboot Message Handler Time Changer Patch for 2 Hrsĭisclaimer: This webpage is intended to provide you information about patch announcement for certain specific software products. Contact Support For Stepsĭisable Mac Big Sur Patches.

patched sur 11.3

PATCHED SUR 11.3 FOR MAC

AutoReboot Message Handler Skip Enabler for MAC PatchesĪutoReboot Message Handler Skip Disabler for MAC PatchesĮnable Mac Big Sur Patches.















Patched sur 11.3